EVERWILD LEAKED SCREENSHOTS REVEAL RARE’S CANCELED ‘WALKING GARDEN CENTRE’ FANTASY
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The quiet cancellation of Rare’s mysterious and visually stunning project, Everwild, in the wake of Microsoft’s mass layoffs earlier this year, was a major blow to Xbox’s creative portfolio. Now, months after the game was officially put to rest, a set of leaked in-game screenshots has surfaced, finally giving fans a glimpse of what the protracted, and ultimately doomed, fantasy adventure game was actually shaping up to be.
The images, reportedly pulled from a former Rare artist’s portfolio, confirm long-running rumors about the game’s non-violent, nature-focused design. Far from a combat-heavy title, Everwild was positioning itself as a peaceful, vibrant life simulation and exploration game where the player’s primary role was that of a magical caretaker of the natural world.
The Inventory of an Eternal: Seeds, Figments, and Mosaics
The most telling of the leaked screenshots features the player character, known as an ‘Eternal,’ standing with their inventory menu open. This menu paints a clear picture of the game’s core loop, leaning heavily into nurturing and base building elements that suggest the player would indeed have been a kind of walking garden centre:
- Plants and Seeds: Prominently featured, these items suggest a central mechanic revolving around gardening, terraforming, and cultivating the lush, vibrant environments hinted at in earlier cinematic trailers.
- Figments: This intriguing item category shows cute, plant-like creatures, leading to speculation that they were small, collectible spirit companions. They may have functioned similarly to Pikmin or Zelda’s Koroks, acting as pint-sized helpers for farm management or magical interaction with the world.
- Mosaics: These appear to be decorative or cosmetic items, hinting at a customisation system for the player’s base or to restore ancient ruins visible in some of the landscape shots.
- Tools: Confirming the game’s third-person adventure focus on exploration and non-violent interaction, the tools would have likely been used for gathering resources, planting, and tending to the various fantastical creatures.
The overall impression is a game built around symbiotic relationships with nature and its animals, a true “druidy” adventure with elements of life simulation and environmental puzzle-solving.
Development Hell and the Cancellation Fallout
The leaked images serve as a bittersweet reminder of a game that was in development for nearly a decade, starting around 2014, and was meant to be Rare’s next original IP after Sea of Thieves. Reports suggest the project was plagued by a difficult development cycle, including a full creative reboot in 2021 after the departure of its original creative director, Simon Woodroffe, as the team struggled to define a clear gameplay structure beneath its beautiful art style.
Despite Xbox CEO Phil Spencer stating in early 2025 that the game was “making progress,” the long-term uncertainty was resolved in the most brutal fashion. Everwild was officially cancelled in July 2025 as part of a significant, company-wide wave of layoffs at Microsoft that also reportedly impacted other high-profile projects like the Perfect Dark reboot.
Industry Impact and the Cost of Consolidation
The loss of Everwild underscores a growing trend of uncertainty within the video game industry, where corporate restructuring and layoffs—even at successful studios like Rare—can end long-running creative projects. The cancellation of such a unique, non-violent title, which promised a different kind of open-world exploration experience, leaves the gaming landscape arguably “poorer for the loss of variety.”
For the video game industry and investors, news of this nature often carries a high impact, making terms like “video game cancellation”, “Rare studio projects”, and “Microsoft layoffs” keywords of significant interest, reflecting the high-stakes financial decisions behind these creative ventures.
The leaked screenshots are now the only tangible proof of the beautiful, bizarre walking garden centre game we will never get to play.